Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A good deal ensures Elmer Reekey is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
Gained a contact. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 4. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
Smuggle illegal items onto a planet. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 5. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
Make an unexpected connection outside Elmer Reekey's normal circles. Gain a Contact. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
50 |
Elmer Reekey aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
50 |
Voluntarily left Mainstream Believer |
9 |
50 |
Became a Agent (Corporate Agent). |
9 |
51 |
Advanced training in a specialist field. |
10 |
54 |
Continued as Agent (Corporate Agent). |
10 |
56 |
Go undercover to investigate an enemy. |
10 |
56 |
A job goes wrong, forcing Elmer Reekey to flee off-planet. |
10 |
58 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Retired at age 58. |