Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Entered University. |
2 |
24 |
Made lifelong friends. Gain 1 Allies. |
2 |
25 |
Dropped out of university. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
26 |
During a battle, defeat or victory depends on Ennis Neal's actions. The ship suffers severe damage and Ennis Neal is blamed for the disaster. Ennis Neal is court - martialled and discharged. |
4 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
30 |
A mission goes disastrously wrong due to Ennis Neal's commander’s error or incompetence, but Ennis Neal survive. |
4 |
30 |
Report commander and gain an Enemy. |
4 |
30 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
30 |
Continued as Marine (Ground Assault). |
5 |
34 |
Commanding officer takes an interest in Ennis Neal's career. |
5 |
34 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Failed to qualify for Marine Support (Marine). |
6 |
34 |
Continued as Marine (Ground Assault). |
6 |
38 |
Assigned to an assault on an enemy fortress. |
6 |
38 |
Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant. |
7 |
38 |
Continued as Marine (Ground Assault). |
7 |
42 |
Ennis Neal is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
46 |
Offered job by a patron. Now owe him a favor. |
9 |
46 |
Became a Scout (Explorer). |
9 |
49 |
Ennis Neal's ship is damaged, and Ennis Neal have to hitch-hike Ennis Neal's way back across the stars to the nearest scout base. |
9 |
49 |
Gain 5 Contacts. Gain 2 Enemies. |
10 |
49 |
Became a Citizen (Worker). |
10 |
51 |
Victim of a crime |
10 |
53 |
Promoted to Citizen (Worker) rank 1. |
11 |
53 |
Continued as Citizen (Worker). |
11 |
57 |
Lost eye or limb. Owe 1,250 for medical bills. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
60 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |