Retired Petty Officer, 2nd class Ephraim Rogers  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 61 M 1 (-2) 3 (-1) 2 (-2) 6 (0) 9 (1) 7 (0)132697
Fearless, Lethargic, Brilliant
 
Skills
Animals 0
Deception 1
Drive 0
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Gunner (Screen) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Recon 0
Seafarer (Submarine) 2
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 15
Navy Engineer/Gunner Petty Officer, 2nd class33
Merchant Free Trader 01
Scout Courier 02
 
Name Type Affinity Enmity Power Influence Species
Sean Small Rival 2 1 4 1 Cassilldan (M/56)
Loy Ahern Ally 1 0 2 3 Cassilldan (M/79)
Loy Ahern is a questionable figure such as a criminal, pirate or disgraced noble.
Green Mahon Enemy 0 4 5 2 Cassilldan (M/13)
Green Mahon is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Drifter (Wanderer).
2 22 Continued as Drifter (Wanderer).
2 26 Amnesia.
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Continued as Drifter (Wanderer).
3 30 Attacked by enemies and injured.
3 30 Lightly injured, no permanent damage. Fully recovered.
3 30 Gain Enemy if Ephraim Rogers don't already have one.
4 30 Continued as Drifter (Wanderer).
4 33 Ephraim Rogers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 33 Failed to qualify for Intelligence (Agent).
5 33 Submitted to the draft.
5 33 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 35 Vessel participates in a notable military engagement.
5 37 Attempt at commissioned failed.
5 37 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
6 37 Continued as Navy (Engineer/Gunner).
6 38 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 41 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
7 41 Attempted to change assignments.
7 41 Failed to qualify for Flight (Navy).
7 41 Continued as Navy (Engineer/Gunner).
7 45 Advanced training in a specialist field.
7 45 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
8 45 Voluntarily left Engineer/Gunner
8 45 Became a Merchant (Free Trader).
8 46 A series of bad deals and decisions force Ephraim Rogers into bankruptcy. Ephraim Rogers salvages what Ephraim Rogers can.
9 46 Failed to qualify for Colonist (Citizen).
9 46 Returned to Drifter (Wanderer).
9 48 Attacked by enemies that Ephraim Rogers easily defeat.
9 48 Gain Enemy if Ephraim Rogers don't already have one.
9 50 Forced to muster out.
10 50 Became a Scout (Courier).
10 52 When dealing with an alien race, Ephraim Rogers have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
11 54 Continued as Scout (Courier).
11 55 Ephraim Rogers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ephraim Rogers fail to help. Gain an Enemy.
11 55 Ephraim Rogers have no idea what happened to Ephraim Rogers – they found Ephraim Rogers's ship drifting on the fringes of friendly space.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 58 Retired at age 58.
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