Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Ephraim Watton rise to a position of power in Ephraim Watton's colony or corporation. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Scholar (Physician). |
3 |
30 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
33 |
Assigned to work on a secret project for a patron or organisation. |
4 |
34 |
Promoted to Scholar (Physician) rank 1. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
36 |
Win a prestigious prize for Ephraim Watton's work. |
6 |
38 |
Voluntarily left Physician |
6 |
38 |
Became a Rogue (Enforcer). |
6 |
39 |
Involved in a gambling ring. |
6 |
42 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Pirate (Rogue). |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
44 |
A job goes wrong, forcing Ephraim Watton to flee off-planet. |
8 |
44 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
48 |
Refused a challenge to a duel for Ephraim Watton's honour and standing. |
8 |
48 |
Promoted to Noble (Dilettante) rank 1. |
9 |
48 |
Continued as Noble (Dilettante). |
9 |
52 |
Become deeply involved in politics on Ephraim Watton's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
52 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
10 |
52 |
Continued as Noble (Dilettante). |
10 |
55 |
Gained a contact. |
10 |
56 |
Promoted to Noble (Dilettante) rank 3. |
11 |
56 |
Continued as Noble (Dilettante). |
11 |
60 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |