Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Good fortune |
1 |
22 |
Left the spacer community. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
28 |
Spend several years jumping from world to world in Ernest Soto's scout ship. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
29 |
Nearly killed. Owe 12,500 for medical bills. |
5 |
29 |
Failed to qualify for Cavalry (Army). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
33 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
6 |
33 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
35 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
6 |
37 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
37 |
Continued as Noble (Administrator). |
7 |
38 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
8 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Opponents of Ernest Soto's belief system ambush Ernest Soto. |
8 |
41 |
Nearly killed. Owe 40,000 for medical bills. |
9 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Retired. |
9 |
44 |
Moved to a new world. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Victim of a crime. |
11 |
50 |
Moved to a new world. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Good fortune. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |