Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Scout (Courier). |
2 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Became a Merchant (Free Trader). |
3 |
31 |
Embroiled in legal trouble. |
3 |
34 |
Forced to continue current assignment. |
3 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
34 |
Continued as Merchant (Free Trader). |
4 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
38 |
Continued as Merchant (Free Trader). |
5 |
39 |
A good deal ensures Erwin Washington is living the high life for a few years. |
6 |
42 |
Continued as Merchant (Free Trader). |
6 |
46 |
Given advanced training in a specialist field |
7 |
46 |
Continued as Merchant (Free Trader). |
7 |
47 |
Good fortune |
7 |
50 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
50 |
Continued as Merchant (Free Trader). |
8 |
52 |
A series of bad deals and decisions force Erwin Washington into bankruptcy. Erwin Washington salvages what Erwin Washington can. |
9 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
52 |
Retired at age 52. |
9 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
56 |
Erwin Washington faith is shaken. |
10 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
56 |
Continued as Believer (Missionary/Humanitarian). |
10 |
58 |
Erwin Washington come into conflict with a splinter group Erwin Washington's own religion which maintains Erwin Washington's version is the wrong one. Gain 2 Rivals. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |