Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Essie Norman have no idea what happened to Essie Norman – they found Essie Norman's ship drifting on the fringes of friendly space. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Voluntarily left Free Trader |
3 |
23 |
Became a Agent (Corporate Agent). |
3 |
26 |
Gained a contact. |
3 |
27 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
29 |
Uncover a major conspiracy against Essie Norman's employers. |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Established a network of contacts. Gain 1 contacts. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Befriended by a senior agent. |
7 |
39 |
Voluntarily left Corporate Agent |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Opponents of Essie Norman's belief system ambush Essie Norman. |
7 |
40 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
40 |
Failed to qualify for Broker (Merchant). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Voluntarily left Merchant Marine |
9 |
44 |
Retired. |
9 |
45 |
Moved to a new world. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |