Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Attacked by enemies that Fay Shaw easily defeat. |
2 |
25 |
Gain Enemy if Fay Shaw don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Encounter a Psionic institute. |
3 |
30 |
Tested for psionic powers |
4 |
30 |
Became a Psion (Wild Talent). |
4 |
34 |
Psionic strength increases. |
5 |
34 |
Continued as Psion (Wild Talent). |
5 |
37 |
Gift causes a former ally to turn on Fay Shaw and betray Fay Shaw. One Ally or Contact becomes an Enemy. |
6 |
37 |
Failed to qualify for Corporate Agent (Agent). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Fay Shaw's work ends up coming home with Fay Shaw, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
40 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
41 |
Join a conspiracy of nobles that were caught. |
7 |
41 |
A disaster or war strikes. |
7 |
44 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
44 |
Voluntarily left Diplomat |
8 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Opponents of Fay Shaw's belief system ambush Fay Shaw. |
8 |
47 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
49 |
Gained a contact. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Good fortune. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |