Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Forest Galway's work ends up coming home with Forest Galway, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
27 |
Forest Galway have no idea what happened to Forest Galway – they found Forest Galway's ship drifting on the fringes of friendly space. |
4 |
27 |
Failed to qualify for Colonist (Citizen). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Attacked by enemies that Forest Galway easily defeat. |
4 |
29 |
Gain Enemy if Forest Galway don't already have one. |
5 |
31 |
Voluntarily left Wanderer |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Forest Galway refuse to secretly provide religious rites for a dying leader or noble, because they do not share Forest Galway's faith. |
5 |
35 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
35 |
Continued as Believer (Holy Warrior). |
6 |
36 |
A notable academic consults with Forest Galway about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Forest Galway faith is shaken. |
8 |
43 |
Voluntarily left Holy Warrior |
8 |
43 |
Failed to qualify for Free Trader (Merchant). |
8 |
43 |
Returned to Drifter (Wanderer). |
8 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Failed to qualify for Merchant Academy. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
45 |
Betrayed by a friend. One of Forest Galway's Contacts or Allies betrays Forest Galway, ending Forest Galway's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
48 |
Gained a contact. |
10 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
49 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Continued as Merchant (Merchant Marine). |
12 |
56 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
57 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Continued as Merchant (Merchant Marine). |
13 |
61 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |