Retired Scout Foster Morris  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 61 M 1 (-2) 2 (-2) 2 (-2) 8 (0) 11 (1) 1 (-2)1228B1
Sociable
 
Skills
Admin 1
Animals 0
Art (Creative/Visual Media) 2
Deception 1
Diplomat 0
Drive (Hovercraft) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Explosives 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Navigation 1
Persuade 1
Profession (Worker) 0
Science (Life Sciences/Biology) 1
Science (Social Sciences/History) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Lay Person01
Agent Corporate Agent Field Agent24
Scout Surveyor Scout23
Believer Missionary/Humanitarian Project Worker11
Retired 01
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Novella Bunan Ally 1 0 0 2 Sydite (F/47)
Jack Gonzales Enemy 0 4 3 1 Sydite (M/66)
Tommie Scenay Enemy 0 4 1 3 Sydite (M/39)
Terrence Coulston Contact 1 1 3 1 Solomani, Imperium (M/12)
Terrence Coulston is particularly unusual, such as an artificial intelligence or very alien being.
Allen Ocallaghan Enemy 0 1 1 1 Sydite (M/36)
 
Term Age History
1 18 Entered University.
1 21 Made lifelong friends. Gain 1 Allies.
1 22 Graduated.
2 22 Became a Believer (Mainstream Believer) with the new title Lay Person.
2 26 Gained a contact.
2 26 Forced to muster out.
3 26 Became a Agent (Corporate Agent).
3 30 Go undercover to investigate an enemy.
3 30 Life ruined by a criminal gang. Gain the gang as an Enemy
3 30 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 30 Continued as Agent (Corporate Agent).
4 33 Moved to a new world.
5 34 Continued as Agent (Corporate Agent).
5 38 Established a network of contacts. Gain 1 contacts.
5 38 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
6 38 Continued as Agent (Corporate Agent).
6 39 Hard times caused by a lack of interstellar trade costs Foster Morris's job.
7 39 Became a Scout (Surveyor).
7 42 Foster Morris's scout ship is one of the first on the scene to rescue the survivors of a disaster but Foster Morris fail to help. Gain an Enemy.
7 42 Foster Morris have no idea what happened to Foster Morris – they found Foster Morris's ship drifting on the fringes of friendly space.
7 43 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 43 Continued as Scout (Surveyor).
8 47 Spend several years jumping from world to world in Foster Morris's scout ship.
8 47 Promoted to Scout (Surveyor) rank 2.
9 47 Attempted to change assignments.
9 47 Failed to qualify for Explorer (Scout).
9 47 Continued as Scout (Surveyor).
9 49 Spend several years jumping from world to world in Foster Morris's scout ship.
9 51 Forced to muster out.
10 51 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 55 Foster Morris accepted an offer of inducements to betray Foster Morris's faith. Gain 530,000 in cash.
10 55 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Retired at age 55.
11 55 Retired.
11 58 Betrayal. Convert an Ally into a Rival or Enemy.
12 59 Aging Crisis. Owe 10,000 for medical bills.
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