Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Drifter (Wanderer). |
2 |
25 |
Francis Mar do not know what happened to Francis Mar. There is a gap in Francis Mar's memory. |
3 |
25 |
Became a Merchant (Broker). |
3 |
28 |
Embroiled in legal trouble. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
32 |
Make an unexpected connection outside Francis Mar's normal circles. Gain a Contact. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
37 |
Spend several years jumping from world to world in Francis Mar's scout ship. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Scout (Courier) with previous rank. |
7 |
43 |
Perform an exemplary service for the scouts. |
8 |
43 |
Continued as Scout (Courier). |
8 |
46 |
Francis Mar discover a world, item or information of worth to the Imperium. |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
47 |
Continued as Scout (Courier). |
9 |
51 |
Perform an exemplary service for the scouts. |
10 |
51 |
Continued as Scout (Courier). |
10 |
55 |
Perform an exemplary service for the scouts. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
58 |
Francis Mar come into conflict with a splinter group Francis Mar's own religion which maintains Francis Mar's version is the wrong one. Gain 2 Rivals. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |