Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Gained a contact. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
23 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
26 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
27 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
5 |
27 |
Failed to qualify for Explorer (Scout). |
5 |
27 |
Became a Drifter (Wanderer). |
5 |
28 |
Offered job by a patron. Now owe him a favor. |
5 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
31 |
Failed to qualify for Ground Assault (Marine). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Scout (Courier). |
6 |
35 |
Franklin Fisher's scout ship is one of the first on the scene to rescue the survivors of a disaster but Franklin Fisher fail to help. Gain an Enemy. |
6 |
35 |
Franklin Fisher's ship is damaged, and Franklin Fisher have to hitch-hike Franklin Fisher's way back across the stars to the nearest scout base. |
6 |
35 |
Gain 6 Contacts. Gain 3 Enemies. |
6 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
35 |
Continued as Scout (Courier). |
7 |
37 |
Franklin Fisher's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
39 |
Voluntarily left Courier |
8 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
A notable academic consults with Franklin Fisher about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
43 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Franklin Fisher retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
47 |
Voluntarily left Missionary/Humanitarian |
10 |
47 |
Switched to Drifter (Barbarian). |
10 |
48 |
Find valuable salvage. |
10 |
51 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Drifter (Barbarian). |
11 |
53 |
Attacked by enemies that Franklin Fisher easily defeat. |
11 |
53 |
Gain Enemy if Franklin Fisher don't already have one. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Continued as Drifter (Barbarian). |
12 |
57 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Forced to muster out. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |