Retired Knight Furman Carnall  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Humaniti 61 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 4 (-1)4 (-1)111684
Peeling skin, Vibrant hair color
 
Skills
Admin 0
Deception 0
Diplomat 1
Drive 0
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Turret) 1
Heavy Weapons (Artillery) 1
Leadership 1
Mechanic 1
Melee (Unarmed) 1
Recon 0
Science (Life Sciences/Psionicology) 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Telekinesis 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 11
Agent Law Enforcement Rookie02
Psion Psi-Warrrior Knight34
Navy Engineer/Gunner Petty Officer, 3rd class23
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Granville Hays Ally 5 0 1 1 Humaniti (M/26)
Granville Hays gained influence with the character’s assistance.
Granville Hays is in desperate trouble and could use the character’s help.
Granville Hays belongs to an unusual cultural or religious group.
Kittie Barnes Enemy 0 3 1 6 Zaris (F/21)
Marvin Lee Rival 0 2 4 3 Kargol (M/19)
Jamie Whitlock Enemy 0 5 2 4 Humaniti (M/23)
Mellie Vear Enemy 0 1 2 0 Humaniti (F/26)
Isidore Pearson Contact 2 1 4 1 Kedepu (M/41)
Isidore Pearson gains in power and influence.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Become leader in social movement.
1 21 Gain an Ally and an Enemy.
1 22 Graduated. Gain an rival who is upset that Furman Carnall left the community.
2 22 Failed to qualify for Field Researcher (Scholar).
2 22 Became a Drifter (Wanderer).
2 26 Drafted into Law Enforcement
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 29 An investigation takes on a dangerous turn.
3 29 Injured. Fully recovered. Owe 1,250 for medical bills.
4 30 Continued as Agent (Law Enforcement).
4 33 Refused a deal with criminal or other figure under investigation. Gain an Enemy
5 33 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
5 35 Psionic strength increases.
5 37 Promoted to Psion (Psi-Warrrior) rank 1.
6 37 Continued as Psion (Psi-Warrrior).
6 40 Psionic abilities make Furman Carnall uncomfortable to be around. One contact or ally becomes a rival.
6 41 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
7 41 Continued as Psion (Psi-Warrrior).
7 44 An anti-psi cult or gang attempts to expose or attack Furman Carnall.
7 44 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 44 Failed to qualify for Scientist (Scholar).
8 44 Submitted to the draft.
8 44 Became a Navy (Engineer/Gunner) with the new title Crewman.
8 47 Vessel participates in a diplomatic mission.
8 48 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
9 48 Continued as Navy (Engineer/Gunner).
9 51 Moved to a new world.
9 52 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
10 52 Continued as Navy (Engineer/Gunner).
10 55 Furman Carnall is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Furman Carnall as an Enemy.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Retired at age 55.
11 55 Returned to Psion (Psi-Warrrior).
11 59 Gain a contact outside of normal circles.
11 59 Promoted to Psion (Psi-Warrrior) rank 3 with the new title Knight.
12 59 Aging Crisis. Owe 30,000 for medical bills.
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