Retired Sublieutenant Gerard Mcabe  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 61 M 1 (-2) 3 (-1) 1 (-2) 2 (-2) 11 (1) 9 (1)1312B9
Spendthrift, Servile, Sedate
 
Skills
Admin 1
Broker 1
Deception 0
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Gambler 1
Gun Combat 0
Leadership 1
Melee (Blade) 1
Persuade 1
Pilot (Spacecraft) 1
Science (Physical Sciences) 0
Stealth 0
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 15
Rogue Thief 01
Entertainer Artist 01
Navy Engineer/Gunner Sublieutenant2 / 02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Ossie Armstrong Enemy 0 4 5 2 Tezcat (M/42)
Kirk Quaman Enemy 0 1 1 6 Tapazmal (M/68)
Brent Shelton Contact 2 1 3 4 Tezcat (M/9)
Brent Shelton gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Merchant (Broker).
1 22 Embroiled in legal trouble.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 25 A romantic relationship ends badly. Gain a Rival or Enemy.
3 26 Continued as Merchant (Broker).
3 27 Risk Gerard Mcabe's fortune on a possibility lucrative deal and win.
4 30 Continued as Merchant (Broker).
4 34 Nearly killed. Fully recovered. Owe 22,500 for medical bills.
5 34 Became a Rogue (Thief).
5 35 A police detective or rival criminal forces Gerard Mcabe to flee and vows to hunt Gerard Mcabe down. Gain an Enemy.
6 35 Returned to Merchant (Broker).
6 36 Embroiled in legal trouble.
6 39 Forced to muster out.
7 39 Became a Entertainer (Artist).
7 41 Find Ancient Technology.
8 43 Voluntarily left Artist
8 43 Failed to qualify for Broker (Merchant).
8 43 Submitted to the draft.
8 43 Became a Navy (Engineer/Gunner) with the new title Crewman.
8 45 Special assignment or duty on board ship.
8 47 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
8 47 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
9 47 Aging Crisis. Owe 50,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Navy (Engineer/Gunner).
9 49 Injured. Fully recovered. Owe 1,250 for medical bills.
10 49 Aging Crisis. Owe 50,000 for medical bills.
10 49 Retired.
10 52 Betrayal. Convert an Ally into a Rival or Enemy.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 55 Gained a contact.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 58 Moved to a new world.
13 61 Aging Crisis. Owe 40,000 for medical bills.
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