Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Gilbert Shackley left the community. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
23 |
Gain a mentor. |
2 |
26 |
Promoted to Psion (Psi-Warrrior) rank 1. |
3 |
26 |
Continued as Psion (Psi-Warrrior). |
3 |
30 |
Psionic strength increases. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
32 |
Attempt to use powers for personal gain, but it backfires. |
4 |
34 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
5 |
34 |
Continued as Psion (Psi-Warrrior). |
5 |
35 |
Gain a mentor. |
5 |
38 |
Promoted to Psion (Psi-Warrrior) rank 3. |
6 |
38 |
Continued as Psion (Psi-Warrrior). |
6 |
42 |
Good fortune |
6 |
42 |
Promoted to Psion (Psi-Warrrior) rank 4. |
7 |
42 |
Continued as Psion (Psi-Warrrior). |
7 |
43 |
Gain a mentor. |
7 |
46 |
Promoted to Psion (Psi-Warrrior) rank 5 with the new title Master of Wills. |
8 |
46 |
Continued as Psion (Psi-Warrrior). |
8 |
50 |
Spent time mastering mind and body. |
8 |
50 |
Promoted to Psion (Psi-Warrrior) rank 6. |
9 |
50 |
Continued as Psion (Psi-Warrrior). |
9 |
52 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
10 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
53 |
A good deal ensures Gilbert Shackley is living the high life for a few years. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Encounter a Psionic institute. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Retired at age 60. |