Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Spend several years jumping from world to world in Graham Fergusson's scout ship. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
25 |
Severely injured. Owe 1,250 for medical bills. |
2 |
26 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
3 |
26 |
Voluntarily left Administrator |
3 |
26 |
Became a Merchant (Broker). |
3 |
29 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
A good deal ensures Graham Fergusson is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Failed to qualify for Artist (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Uncover a major conspiracy against Graham Fergusson's employers. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
Established a network of contacts. Gain 3 contacts. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
49 |
Find valuable salvage. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
54 |
Encounter a Psionic institute. |
9 |
54 |
Tested for psionic powers |
10 |
54 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
10 |
55 |
Psionic strength increases. |
10 |
58 |
Promoted to Psion (Psi-Warrrior) rank 1. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Retired at age 58. |