Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Failed to qualify for Dilettante (Noble). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Psychologically damaged by Graham Fullmore's time in the scouts. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Returned to Drifter (Scavenger). |
3 |
25 |
Graham Fullmore do not know what happened to Graham Fullmore. There is a gap in Graham Fullmore's memory. |
4 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
28 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
28 |
Became a Citizen (Corporate). |
5 |
31 |
Advanced training in a specialist field. |
6 |
32 |
Continued as Citizen (Corporate). |
6 |
35 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
38 |
Given specialist training in vehicles. |
7 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
39 |
Continued as Agent (Law Enforcement). |
8 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
46 |
Gained a contact. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Spend time with an alien race. Gain a contact. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |