Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Army Support) with previous rank. |
3 |
28 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
30 |
Gained a contact. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
38 |
Gurkirum run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Scout (Explorer). |
7 |
42 |
Gurkirum's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gurkirum fail to help. Gain an Enemy. |
7 |
42 |
Gurkirum's ship is damaged, and Gurkirum have to hitch-hike Gurkirum's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 3 Contacts. Gain 3 Enemies. |
8 |
42 |
Continued as Scout (Explorer). |
8 |
44 |
Gurkirum inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
44 |
Switched to Drifter (Barbarian). |
9 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
48 |
Continued as Drifter (Barbarian). |
10 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
53 |
Gurkirum come into conflict with a splinter group Gurkirum's own religion which maintains Gurkirum's version is the wrong one. Gain 3 Rivals. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Retired. |
12 |
56 |
Birth or Death involving a family member or close friend. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |