Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Thrown into a brutal ground war |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
2 |
22 |
Voluntarily left Army Support |
2 |
22 |
Failed to qualify for Performer (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
26 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
30 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 3. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
41 |
Gust Babington spend months in the dangerous criminal underworld. |
6 |
42 |
Promoted to Rogue (Enforcer) rank 4. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Rogue (Thief) with previous rank. |
7 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
46 |
Promoted to Rogue (Thief) rank 5. |
8 |
46 |
Continued as Rogue (Thief). |
8 |
49 |
Backstab a fellow rogue for personal gain. |
8 |
50 |
Promoted to Rogue (Thief) rank 6. |
9 |
50 |
Continued as Rogue (Thief). |
9 |
52 |
A job goes wrong, forcing Gust Babington to flee off-planet. |
10 |
52 |
Became a Drifter (Scavenger). |
10 |
53 |
Gust Babington do not know what happened to Gust Babington. There is a gap in Gust Babington's memory. |
11 |
53 |
Failed to qualify for Free Trader (Merchant). |
11 |
53 |
Switched to Drifter (Wanderer). |
11 |
54 |
Gust Babington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |