Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Moved to a new world. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Encounter a Psionic institute. |
2 |
24 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
29 |
Attempt to use powers for personal gain, but it backfires. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
34 |
Refused to use Gust Clubb's psionic powers in an unethical fashion. |
5 |
34 |
Failed to qualify for Intelligence (Agent). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Victim of a crime |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Find Ancient Technology. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
46 |
Voluntarily left Wanderer |
8 |
46 |
Became a Entertainer (Artist). |
8 |
47 |
Join homeworld’s celebrity circles |
8 |
47 |
Gain a contact |
8 |
50 |
Promoted to Entertainer (Artist) rank 1. |
9 |
50 |
Continued as Entertainer (Artist). |
9 |
52 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
10 |
52 |
Returned to Drifter (Wanderer). |
10 |
55 |
Betrayed by a friend. One of Gust Clubb's Contacts or Allies betrays Gust Clubb, ending Gust Clubb's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
55 |
Became a Merchant (Free Trader). |
11 |
59 |
Gained a contact. |