Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Criticised a questionable political leader on Hamilton Ornery's homeworld, causing his downfall. Gain an Enemy |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
24 |
Refused to criticise a questionable political leader on Hamilton Ornery's homeworld. |
2 |
26 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Hamilton Ornery far from home. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Good fortune |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Make an unexpected connection outside Hamilton Ornery's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A series of bad deals and decisions force Hamilton Ornery into bankruptcy. Hamilton Ornery salvages what Hamilton Ornery can. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Embroiled in legal trouble. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 7. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
60 |
Forced to muster out. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |