Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Hampton McKenzie's ship is damaged, and Hampton McKenzie have to hitch-hike Hampton McKenzie's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 1 Contacts. Gain 3 Enemies. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
A good deal ensures Hampton McKenzie is living the high life for a few years. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
A sudden war destroys Hampton McKenzie's trade routes and contacts, forcing Hampton McKenzie to flee that region of space. |
7 |
45 |
Gain rebels as Enemy |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Embroiled in legal trouble. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Retired. |
9 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
56 |
Accused of a crime. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |