Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
An investigation takes on a dangerous turn. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Rewarded for a successful mission. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Befriended by a senior agent. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Entertainer (Artist). |
5 |
36 |
Win a prestigious prize. |
5 |
38 |
Promoted to Entertainer (Artist) rank 1. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
41 |
Join homeworld’s celebrity circles |
6 |
41 |
Gain a contact |
6 |
42 |
Promoted to Entertainer (Artist) rank 2. |
7 |
42 |
Continued as Entertainer (Artist). |
7 |
45 |
Invited to take part in a controversial event or exhibition that injures Harper Wilson's social standing. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Surveyor (Scout). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
50 |
Attacked by enemies that Harper Wilson easily defeat. |
8 |
50 |
Gain Enemy if Harper Wilson don't already have one. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
53 |
Severely injured. Owe 7,500 for medical bills. |
10 |
53 |
Failed to qualify for Free Trader (Merchant). |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
54 |
Harper Wilson do not know what happened to Harper Wilson. There is a gap in Harper Wilson's memory. |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Harper Wilson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |