Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Herbert Bilton rise to a position of power in Herbert Bilton's colony or corporation. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Herbert Bilton gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Herbert Bilton's business expands, Herbert Bilton's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Failed to qualify for Infantry (Army). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
37 |
Betrayed by a friend. One of Herbert Bilton's Contacts or Allies betrays Herbert Bilton, ending Herbert Bilton's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Agent (Corporate Agent). |
6 |
40 |
Established a network of contacts. Gain 2 contacts. |
7 |
41 |
Continued as Agent (Corporate Agent). |
7 |
45 |
An investigation takes on a dangerous turn. |
7 |
45 |
Herbert Bilton's work ends up coming home with Herbert Bilton, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
45 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
45 |
Continued as Agent (Corporate Agent). |
8 |
49 |
Herbert Bilton went above and beyond the call of duty. |
8 |
49 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
9 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Agent (Corporate Agent). |
9 |
53 |
Herbert Bilton went above and beyond the call of duty. |
9 |
53 |
Promoted to Agent (Corporate Agent) rank 3. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Continued as Agent (Corporate Agent). |
10 |
54 |
Herbert Bilton's work ends up coming home with Herbert Bilton, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |