Retired Project Worker Herschel Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 61 M 5 (-1) 6 (0) 1 (-2) 9 (1) 3 (-1) 7 (0)561937
Missing patches of hair on arms
 
Skills
Animals 0
Astrogation 0
Athletics (Strength) 2
Broker 1
Carouse 1
Drive 0
Electronics (Comms) 0
Gun Combat 0
Jack-of-All-Trades 2
Language 0
Mechanic 0
Medic 1
Navigation 0
Persuade 3
Pilot 0
Profession (Worker) 0
Recon 0
Science (Social Sciences/Belief) 1
Seafarer (Ocean Ships) 2
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Scout Courier Scout12
Merchant Free Trader 12
Believer Mainstream Believer Initiate11
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker11
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Krin Maltby Enemy 0 5 1 3 Vanejenese (F/12)
Leila Bollen Contact 1 2 6 1 Vanejenese (F/43)
Rhea Perez Ally 4 0 2 2 Vanejenese (F/28)
Pansy Porter Enemy 0 4 1 2 Sylean (F/76)
Pansy Porter loses some of their power base.
Nancy Coleman Enemy 0 3 0 3 Vanejenese (F/17)
Erwin Donoughoe Enemy 0 3 2 1 Darrian, Imperium (M/40)
Jennifer Cameron Enemy 0 2 1 1 Vanejenese (F/48)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 Study Electronics (Comms) as a hobby.
1 27 Left the colonies.
2 27 Became a Scout (Surveyor).
2 29 Serve as the courier for an important message from the Imperium.
2 31 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 31 Continued as Scout (Surveyor).
3 33 Herschel Fabble's scout ship is one of the first on the scene to rescue the survivors of a disaster but Herschel Fabble fail to help. Gain an Enemy.
3 33 Injured.
4 35 Attempted to change assignments.
4 35 Switched to Scout (Courier) with previous rank.
4 39 Herschel Fabble's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
5 39 Continued as Scout (Courier).
5 42 Severely injured. Owe 20,000 for medical bills.
6 42 Became a Merchant (Free Trader).
6 43 Given advanced training in a specialist field
7 46 Continued as Merchant (Free Trader).
7 48 Befriend a useful ally in one sphere. Gain an Ally.
7 50 Promoted to Merchant (Free Trader) rank 1.
8 50 Voluntarily left Free Trader
8 50 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 53 Herschel Fabble is chosen to represent Herschel Fabble's faith in a vid show or other highly public forum.
8 54 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
9 54 Voluntarily left Mainstream Believer
9 54 Became a Drifter (Scavenger).
9 57 Herschel Fabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 57 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 60 Herschel Fabble refused an offer of inducements to betray Herschel Fabble's faith. Gain 4 enemies.
10 61 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 61 Aging Crisis. Owe 50,000 for medical bills.
11 61 Retired at age 61.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙