Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Betrayed by a friend. One of Hollis Newman's Contacts or Allies betrays Hollis Newman, ending Hollis Newman's career. That Contact or Ally becomes a Rival or Enemy. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Established a network of contacts. Gain 2 contacts. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Gained a contact. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Hollis Newman went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Go undercover to investigate an enemy. |
5 |
36 |
A revolution, attack or other unusual event throws Hollis Newman's life into chaos, forcing Hollis Newman to leave the planet. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Journalist (Entertainer). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Find valuable salvage. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
44 |
Suffer from a life-threatening illness. |
8 |
44 |
Became a Citizen (Corporate). |
8 |
48 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Retired. |
9 |
50 |
Gained a contact. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Gained a contact. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
60 |
Birth or Death involving a family member or close friend. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |