Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Fled from the draft. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Find Ancient Technology. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
34 |
Continued as Drifter (Barbarian). |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Birth or Death involving a family member or close friend. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
46 |
Find an Alien Artifact. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Scout (Explorer). |
8 |
49 |
Hugh McRoddon have no idea what happened to Hugh McRoddon – they found Hugh McRoddon's ship drifting on the fringes of friendly space. |
9 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Hugh McRoddon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
51 |
Failed to qualify for Corporate (Citizen). |
10 |
51 |
Submitted to the draft. |
10 |
51 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
53 |
Advanced training in a specialist field. |
10 |
55 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
11 |
55 |
Continued as Agent (Law Enforcement). |
11 |
58 |
Go undercover to investigate an enemy. |
11 |
58 |
A revolution, attack or other unusual event throws Hugh McRoddon's life into chaos, forcing Hugh McRoddon to leave the planet. |