Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Flight). |
3 |
28 |
Irvin Jack foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Forced to continue current assignment |
3 |
30 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Flight). |
4 |
33 |
Special assignment or duty on board ship. |
4 |
34 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Returned to Navy (Line/Crew). |
5 |
35 |
Irvin Jack foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
39 |
Birth or Death involving a family member or close friend. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Broker). |
7 |
43 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Broker) rank 1. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
49 |
Make an unexpected connection outside Irvin Jack's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Broker) rank 2. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
52 |
Accused of a crime |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Prisoner (Fixer). |
10 |
58 |
A guard takes a dislike to Irvin Jack. |