Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Gain Enemy if Irving Lane don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Moved to a new world. |
3 |
26 |
Continued as Drifter (Wanderer). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Attacked by enemies that Irving Lane easily defeat. |
4 |
34 |
Gain Enemy if Irving Lane don't already have one. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Ground Assault (Marine). |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
36 |
Survived a risky adventure but gained nothing. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
40 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Embroiled in legal trouble. |
10 |
52 |
Became a Prisoner (Fixer). |
10 |
55 |
Accused of assaulting a prison guard. |
11 |
56 |
Continued as Prisoner (Fixer). |
11 |
57 |
A guard takes a dislike to Irving Lane. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired at age 60. |