Retired Team Leader Irwin Willis  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 61 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 6 (0)111546
Excited
 
Skills
Admin 0
Athletics 0
Broker 0
Deception 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Leadership 2
Persuade 2
Profession (Colonist) 0
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Steward 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Agent Corporate Agent 01
Drifter Wanderer 24
Marine Star Marine Lance Corporal11
Believer Missionary/Humanitarian Team Leader23
Believer Mainstream Believer Initiate13
 
Name Type Affinity Enmity Power Influence Species
Ina Ferguson Rival 1 3 0 1 Suerrat (F/31)
Ina Ferguson belongs to an unusual cultural or religious group.
Alberta Porden Rival 3 2 1 0 Cassilldan (F/53)
reconciliation.
Enid Leaby Rival 1 1 0 0 Libert (F/12)
Enid Leaby belongs to an unusual cultural or religious group.
Olaf Sims Rival 0 0 1 1 Halka (M/44)
Olaf Sims is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Severely injured. Fully recovered. Owe 7,500 for medical bills.
2 20 Became a Agent (Corporate Agent).
2 22 Lightly injured, no permanent damage. Fully recovered.
3 22 Became a Drifter (Wanderer).
3 25 Betrayed by a friend. One of Irwin Willis's Contacts or Allies betrays Irwin Willis, ending Irwin Willis's career. That Contact or Ally becomes a Rival or Enemy.
4 25 Failed to qualify for Performer (Entertainer).
4 25 Submitted to the draft.
4 25 Became a Marine (Star Marine) with the new title Marine.
4 27 Trapped behind enemy lines.
4 29 Attempt at commissioned failed.
4 29 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
5 29 Voluntarily left Star Marine
5 29 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 31 Irwin Willis have been following false teachings!
5 33 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 33 Continued as Believer (Missionary/Humanitarian).
6 37 Irwin Willis retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 37 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
7 37 Continued as Believer (Missionary/Humanitarian).
7 38 Irwin Willis come into conflict with a splinter group Irwin Willis's own religion which maintains Irwin Willis's version is the wrong one. Gain 2 Rivals.
8 38 Returned to Drifter (Wanderer).
8 40 Attacked by enemies that Irwin Willis easily defeat.
8 40 Gain Enemy if Irwin Willis don't already have one.
8 42 Promoted to Drifter (Wanderer) rank 1.
9 42 Continued as Drifter (Wanderer).
9 46 Promoted to Drifter (Wanderer) rank 2.
10 46 Continued as Drifter (Wanderer).
10 48 Irwin Willis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 48 Aging Crisis. Owe 40,000 for medical bills.
11 48 Retired at age 48.
11 48 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 52 A notable academic consults with Irwin Willis about a publication or documentary he is working on. Gain a Contact in academia.
12 52 Aging Crisis. Owe 20,000 for medical bills.
12 52 Continued as Believer (Mainstream Believer).
12 55 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 56 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 56 Aging Crisis. Owe 60,000 for medical bills.
13 56 Continued as Believer (Mainstream Believer).
13 58 A notable academic consults with Irwin Willis about a publication or documentary he is working on. Gain a Contact in academia.
14 60 Aging Crisis. Owe 10,000 for medical bills.
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