Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Failed to qualify for Merchant Academy. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Attacked by enemies that Isaac Arthur easily defeat. |
2 |
23 |
Gain Enemy if Isaac Arthur don't already have one. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
29 |
Isaac Arthur run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Explorer (Scout). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
31 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
31 |
Failed to qualify for Physician (Scholar). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Army (Cavalry) with the new title Private. |
5 |
32 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
32 |
Failed to qualify for Merchant Academy. |
6 |
32 |
Returned to Drifter (Barbarian). |
6 |
36 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Retired. |
7 |
37 |
Gained a contact. |
8 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
43 |
Gained a contact. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Good fortune. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Victim of a crime. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Victim of a crime. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |