Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Jack Commins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Rogue (Thief). |
2 |
22 |
Jack Commins spend months in the dangerous criminal underworld. |
3 |
25 |
Continued as Rogue (Thief). |
3 |
28 |
Arrested |
4 |
28 |
Became a Prisoner (Fixer). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Continued as Prisoner (Fixer). |
5 |
35 |
Persecuted by a prison gang. |
6 |
36 |
Continued as Prisoner (Fixer). |
6 |
38 |
Vocational Training. |
7 |
40 |
Continued as Prisoner (Fixer). |
7 |
41 |
Accused of assaulting a prison guard. |
8 |
44 |
Switched to Prisoner (Thug) with previous rank. |
8 |
46 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
9 |
48 |
Returned to Prisoner (Fixer). |
9 |
51 |
Jack Commins is moved to a lower security prison. |
9 |
52 |
Promoted to Prisoner (Fixer) rank 1. |
10 |
52 |
Returned to Prisoner (Thug). |
10 |
55 |
A riot engulfs the prison. |
10 |
55 |
Loot the guards/other prisoners. |
10 |
56 |
Promoted to Prisoner (Thug) rank 1. |
11 |
56 |
Continued as Prisoner (Thug). |
11 |
60 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |