Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
When dealing with an alien race, Jamie Porter botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
4 |
27 |
Failed to qualify for Surveyor (Scout). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
31 |
Jamie Porter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
35 |
A good deal ensures Jamie Porter is living the high life for a few years. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
39 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
39 |
Voluntarily left Free Trader |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
41 |
Attacked by enemies that Jamie Porter easily defeat. |
7 |
41 |
Gain Enemy if Jamie Porter don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
44 |
Jamie Porter do not know what happened to Jamie Porter. There is a gap in Jamie Porter's memory. |
9 |
44 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
9 |
45 |
Smuggle illegal items onto a planet. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Moved to a new world. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Voluntarily left Merchant Marine |
11 |
52 |
Retired. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |