Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Commanding officer takes an interest in Jar Kennedy's career. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
25 |
Became a Scholar (Physician). |
3 |
28 |
Entangled in a bureaucratic or legal morass that distracts Jar Kennedy from Jar Kennedy's work. |
3 |
29 |
Promoted to Scholar (Physician) rank 1. |
4 |
29 |
Continued as Scholar (Physician). |
4 |
31 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Rogue (Thief). |
5 |
34 |
Jar Kennedy spend months in the dangerous criminal underworld. |
5 |
35 |
Promoted to Rogue (Thief) rank 1. |
6 |
35 |
Continued as Rogue (Thief). |
6 |
37 |
Backstab a fellow rogue for personal gain. |
6 |
39 |
Promoted to Rogue (Thief) rank 2. |
7 |
39 |
Continued as Rogue (Thief). |
7 |
42 |
Crime pays off. Gain victim as Enemy. |
7 |
43 |
Promoted to Rogue (Thief) rank 3. |
8 |
43 |
Continued as Rogue (Thief). |
8 |
44 |
A job goes wrong, forcing Jar Kennedy to flee off-planet. |
9 |
44 |
Became a Citizen (Corporate). |
9 |
48 |
Advanced training in a specialist field. |
9 |
48 |
Forced to continue current assignment. |
9 |
48 |
Promoted to Citizen (Corporate) rank 1. |
10 |
48 |
Continued as Citizen (Corporate). |
10 |
52 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
55 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |