Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A good deal ensures Jerome McLelland is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A sudden war destroys Jerome McLelland's trade routes and contacts, forcing Jerome McLelland to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Failed to qualify for Line/Crew (Navy). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
34 |
Assigned to the security staff of a space station. |
5 |
37 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
37 |
Continued as Marine (Star Marine). |
6 |
39 |
Trapped behind enemy lines. |
6 |
41 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Ground Assault (Marine). |
7 |
41 |
Continued as Marine (Star Marine). |
7 |
45 |
Assigned to the security staff of a space station. |
7 |
45 |
Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant. |
8 |
45 |
Continued as Marine (Star Marine). |
8 |
47 |
Assigned to an assault on an enemy fortress. |
9 |
49 |
Continued as Marine (Star Marine). |
9 |
50 |
Lost eye or limb. Fully recovered. |
10 |
50 |
Failed to qualify for Colonist (Citizen). |
10 |
50 |
Became a Drifter (Scavenger). |
10 |
51 |
Attacked by enemies that Jerome McLelland easily defeat. |
10 |
51 |
Gain Enemy if Jerome McLelland don't already have one. |
10 |
54 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
55 |
Moved to a new world. |
11 |
58 |
Promoted to Drifter (Scavenger) rank 2. |