Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Gain Enemy if Jess Cain don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Jess Cain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Scout (Explorer). |
3 |
29 |
Spend several years jumping from world to world in Jess Cain's scout ship. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Jess Cain faith is shaken. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
A notable academic consults with Jess Cain about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Jess Cain faith is shaken. |
7 |
41 |
Voluntarily left Missionary/Humanitarian |
7 |
41 |
Failed to qualify for Free Trader (Merchant). |
7 |
41 |
Returned to Drifter (Wanderer). |
7 |
44 |
Attacked by enemies and injured. |
7 |
44 |
Scarred. Owe 5,000 for medical bills. |
7 |
44 |
Gain Enemy if Jess Cain don't already have one. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
47 |
Betrayed by a friend. One of Jess Cain's Contacts or Allies betrays Jess Cain, ending Jess Cain's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Moved to a new world. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
Good fortune. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |