Jesus Cunningham  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 61 M 1 (-2) 2 (-2) 2 (-2) 11 (1) 11 (1) 5 (-1)122BB5
Intelligent, Servile, Diffident
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Language (Floriani (Florian League)) 1
Language (Gvegh (Vargr)) 1
Mechanic 1
Melee 0
Persuade 1
Pilot (Capital Ships) 1
Profession (Spacer/Crewmember) 1
Recon 1
Seafarer 0
Stealth 0
Steward 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain77
Drifter Scavenger 23
 
Name Type Affinity Enmity Power Influence Species
Ward Wright Contact 2 1 1 1 Tezcat (M/64)
Ward Wright belongs to an unusual cultural or religious group.
Mabel Tow Enemy 0 3 1 0 Tezcat (F/27)
Mabel Tow’s relationships have begun to affect the character.
Edison Tabiner Contact 0 1 0 3 Yilean (M/60)
Warner McKinnon Rival 1 2 6 1 Tezcat (M/77)
Warner McKinnon is particularly unusual, such as an artificial intelligence or very alien being.
Parker Holland Rival 2 0 1 1 Tezcat (M/30)
Relationship becomes more moderate.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A good deal ensures Jesus Cunningham is living the high life for a few years.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Contact with Government.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 27 Given advanced training in a specialist field
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 31 Make an unexpected connection outside Jesus Cunningham's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5 38 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
6 38 Continued as Merchant (Merchant Marine).
6 41 Embroiled in legal trouble.
6 42 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
7 42 Continued as Merchant (Merchant Marine).
7 43 Make an unexpected connection outside Jesus Cunningham's normal circles. Gain a Contact.
7 46 Promoted to Merchant (Merchant Marine) rank 7.
8 46 Voluntarily left Merchant Marine
8 46 Became a Drifter (Scavenger).
8 49 A romantic relationship ends badly. Gain a Rival or Enemy.
8 50 Promoted to Drifter (Scavenger) rank 1.
9 50 Continued as Drifter (Scavenger).
9 54 Amnesia.
9 54 Promoted to Drifter (Scavenger) rank 2.
10 54 Continued as Drifter (Scavenger).
10 57 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
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