Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Joesph McDadden is rewarded for Joesph McDadden's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Spent time maintaining and using heavy vehicles. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
34 |
Go undercover to investigate an enemy. |
4 |
34 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Hard times caused by a lack of interstellar trade costs Joesph McDadden's job. |
6 |
38 |
Switched to Citizen (Worker). |
6 |
42 |
Gained a contact. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
44 |
Became a Scout (Courier). |
8 |
48 |
Joesph McDadden's ship is damaged, and Joesph McDadden have to hitch-hike Joesph McDadden's way back across the stars to the nearest scout base. |
8 |
48 |
Gain 2 Contacts. Gain 3 Enemies. |
9 |
48 |
Became a Scholar (Physician). |
9 |
52 |
Advanced training in a specialist field. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Scholar (Physician). |
10 |
56 |
Entangled in a bureaucratic or legal morass that distracts Joesph McDadden from Joesph McDadden's work. |
10 |
56 |
Promoted to Scholar (Physician) rank 1. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Continued as Scholar (Physician). |
11 |
59 |
Win a prestigious prize for Joesph McDadden's work. |
11 |
60 |
Promoted to Scholar (Physician) rank 2. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |