Retired Crewman John Lane  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia, Imperium 61 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 9 (1)None111669
Weak nerves
 
Skills
Athletics 0
Diplomat 2
Drive 0
Electronics 0
Investigate 1
Language (Trokh (Aslan)) 1
Mechanic 0
Medic 1
Melee 0
Recon 1
Science (Life Sciences/Biology) 1
Science (Physical Sciences/Jump Space Physics) 1
Science (Space Sciences/Planetology) 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 05
Navy Line/Crew Crewman01
Drifter Wanderer 11
Drifter Barbarian 03
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Wheeler Roland Enemy 0 4 1 1 Dynchia, Imperium (M/30)
Vallie Marshall Enemy 0 3 1 0 Dynchia, Imperium (F/39)
Maggie Hennessy Enemy 0 3 2 1 Dynchia, Imperium (F/18)
Elvera Morrison Enemy 0 2 0 1 Dynchia, Imperium (F/50)
Alphonso Patterson Rival 1 1 3 0 Dynchia, Imperium (M/51)
Alphonso Patterson is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Scholar (Scientist).
1 21 Win a prestigious prize for John Lane's work.
2 22 Continued as Scholar (Scientist).
2 25 Entangled in a bureaucratic or legal morass that distracts John Lane from John Lane's work.
3 26 Continued as Scholar (Scientist).
3 29 Agreed to perform research that goes against John Lane's conscience. Gain 3 Enemies.
4 30 Continued as Scholar (Scientist).
4 33 A disaster or war strikes.
4 33 The planetary government interferes with John Lane's research for political or religious reasons. John Lane continue working openly and gain an Enemy.
5 34 Continued as Scholar (Scientist).
5 37 Caught cheating in some fashion, advancing John Lane's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5 37 A disaster leaves several injured, and others blame John Lane, forcing John Lane to leave John Lane's career. Gain a Rival.
5 37 Injured. Fully recovered. Owe 2,500 for medical bills.
5 37 Gain an Enemy
5 38 Forced to muster out.
6 38 Failed to qualify for Corporate Agent (Agent).
6 38 Submitted to the draft.
6 38 Became a Navy (Line/Crew) with the new title Crewman.
6 41 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7 41 Became a Drifter (Wanderer).
7 45 Promoted to Drifter (Wanderer) rank 1.
8 45 Voluntarily left Wanderer
8 45 Failed to qualify for Worker (Citizen).
8 45 Switched to Drifter (Barbarian).
8 48 Encounter a Psionic institute.
8 48 Tested for psionic powers
9 49 Continued as Drifter (Barbarian).
9 52 Survived a risky adventure but gained nothing.
10 53 Aging Crisis. Owe 30,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Drifter (Barbarian).
10 55 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Retired.
11 56 Betrayal. Convert an Ally into a Rival or Enemy.
12 59 Aging Crisis. Owe 20,000 for medical bills.
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