Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Opponents of Johnni McDonald's belief system ambush Johnni McDonald. |
1 |
22 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
2 |
22 |
Failed to qualify for Artist (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Drafted into Merchant Marine |
5 |
35 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Gained a contact. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Gained a contact. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Gained a contact. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
A good deal ensures Johnni McDonald is living the high life for a few years. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Victim of a crime |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Johnni McDonald's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
58 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |