Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
20 |
Gain Enemy if Junior Porter don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Citizen (Worker). |
2 |
24 |
Junior Porter befriend a superior in the corporation or the colony. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Spent time maintaining and using heavy vehicles. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Junior Porter gain experience in a technical field as a computer operator or surveyor. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
43 |
Advanced training in a specialist field. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
50 |
Inherit a gift from a rich relative. |
8 |
50 |
Promoted to Noble (Dilettante) rank 1. |
9 |
50 |
Continued as Noble (Dilettante). |
9 |
51 |
Become deeply involved in politics on Junior Porter's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
54 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
10 |
54 |
Continued as Noble (Dilettante). |
10 |
57 |
Junior Porter manipulate and charm Junior Porter's way through high society. Gain a Rival and an Ally. |
10 |
58 |
Promoted to Noble (Dilettante) rank 3. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Retired at age 58. |