Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
Nearly killed. Owe 10,000 for medical bills. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Keith Stoker's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Failed to qualify for Field Researcher (Scholar). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Drafted into Merchant Marine |
4 |
28 |
Returned to Merchant (Merchant Marine). |
4 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Make an unexpected connection outside Keith Stoker's normal circles. Gain a Contact. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
40 |
Survived a risky adventure but gained nothing. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
43 |
Gained a contact. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
50 |
Keith Stoker do not know what happened to Keith Stoker. There is a gap in Keith Stoker's memory. |
10 |
50 |
Failed to qualify for Free Trader (Merchant). |
10 |
50 |
Submitted to the draft. |
10 |
50 |
Returned to Merchant (Merchant Marine). |
10 |
54 |
Make an unexpected connection outside Keith Stoker's normal circles. Gain a Contact. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Returned to Drifter (Scavenger). |
11 |
56 |
Find valuable salvage. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired at age 58. |