Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. Gain an rival who is upset that Kenneth Nealy left the community. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Spend several years jumping from world to world in Kenneth Nealy's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Psychologically damaged by Kenneth Nealy's time in the scouts. |
4 |
29 |
Failed to qualify for Line/Crew (Navy). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Befriended by a senior agent. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
37 |
Severely injured. Owe 20,000 for medical bills. |
7 |
37 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Opponents of Kenneth Nealy's belief system ambush Kenneth Nealy. |
7 |
41 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
41 |
Retired. |
8 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Victim of a crime. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |