Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Attacked by enemies that Kent Maynard easily defeat. |
2 |
23 |
Gain Enemy if Kent Maynard don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Good fortune |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Moved to a new world. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Voluntarily left Scavenger |
5 |
34 |
Became a Scholar (Scientist). |
5 |
38 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
40 |
Work leads to a considerable breakthrough. |
6 |
42 |
Promoted to Scholar (Scientist) rank 1. |
7 |
42 |
Voluntarily left Scientist |
7 |
42 |
Became a Rogue (Enforcer). |
7 |
46 |
A crime lord considers Kent Maynard his protégé. |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Rogue (Enforcer) rank 1. |
8 |
46 |
Continued as Rogue (Enforcer). |
8 |
50 |
Crime pays off. Gain victim as Enemy. |
8 |
50 |
Promoted to Rogue (Enforcer) rank 2. |
9 |
50 |
Continued as Rogue (Enforcer). |
9 |
51 |
Birth or Death involving a family member or close friend. |
10 |
54 |
Continued as Rogue (Enforcer). |
10 |
58 |
Betrayed by a friend. One of Kent Maynard's Contacts or Allies betrays Kent Maynard, ending Kent Maynard's career. That Contact or Ally becomes a Rival or Enemy. |