Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Became a Scout (Courier). |
3 |
28 |
When dealing with an alien race, King Olson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Psychologically damaged by King Olson's time in the scouts. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
37 |
Opponents of King Olson's belief system ambush King Olson. |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Failed to qualify for Law Enforcement (Agent). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
39 |
Offered job by a patron. Now owe him a favor. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Became a Citizen (Colonist). |
7 |
44 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
8 |
44 |
Became a Entertainer (Performer). |
8 |
45 |
Gain a patron in the arts. Gain an Ally |
8 |
48 |
Promoted to Entertainer (Performer) rank 1. |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
51 |
Expose or are involved in a scandal of some sort. |
10 |
51 |
Returned to Drifter (Scavenger). |
10 |
54 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
54 |
Returned to Believer (Holy Warrior). |
11 |
56 |
King Olson faith is shaken. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |