Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
1 |
20 |
Gain a contact. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Lance Matthews is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
31 |
Lance Matthews's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
32 |
Lance Matthews's business expands, Lance Matthews's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
38 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
40 |
A revolution, attack or other unusual event throws Lance Matthews's life into chaos, forcing Lance Matthews to leave the planet. |
8 |
40 |
Became a Scout (Explorer). |
8 |
42 |
Lance Matthews's ship is damaged, and Lance Matthews have to hitch-hike Lance Matthews's way back across the stars to the nearest scout base. |
8 |
42 |
Gain 1 Contacts. Gain 3 Enemies. |
9 |
42 |
Switched to Citizen (Worker). |
9 |
44 |
Hard times caused by a lack of interstellar trade costs Lance Matthews Lance Matthews's job. |
10 |
44 |
Became a Drifter (Scavenger). |
10 |
46 |
Betrayed by a friend. One of Lance Matthews's Contacts or Allies betrays Lance Matthews, ending Lance Matthews's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
50 |
Lance Matthews secretly provide religious rites for a dying leader or noble, although they do not share Lance Matthews's faith. Gain an Ally in the family and a Rival who disagrees with Lance Matthews's choice. |
12 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
50 |
Continued as Believer (Mainstream Believer). |
12 |
53 |
Lance Matthews is chosen to represent Lance Matthews's faith in a vid show or other highly public forum. |
13 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
54 |
Continued as Believer (Mainstream Believer). |
13 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Forced to muster out. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |