Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Lawrence Carrington learn something Lawrence Carrington should not have – a corporate secret, a political scandal – which Lawrence Carrington can profit from illegally. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Lost eye or limb. Fully recovered. |
3 |
25 |
Became a Scholar (Field Researcher). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
34 |
Attacked by enemies that Lawrence Carrington easily defeat. |
5 |
34 |
Gain Enemy if Lawrence Carrington don't already have one. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Entered Merchant Academy with the Business curriculum. |
7 |
44 |
Made lifelong friends. Gain 1 Allies. |
7 |
44 |
Dropped out of the merchant academy. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
50 |
Gained a contact. |
10 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |