Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
A new romantic starts. Gain an Ally. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
27 |
Gain a contact. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Failed to qualify for Free Trader (Merchant). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
29 |
Good fortune |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Nearly killed. Owe 35,000 for medical bills. |
6 |
35 |
Failed to qualify for Scientist (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Hard times caused by a lack of interstellar trade costs Leslie Fuller's job. |
7 |
39 |
Became a Merchant (Broker). |
7 |
42 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
45 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
47 |
Promoted to Merchant (Broker) rank 2. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
49 |
Victim of a crime |
9 |
51 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
51 |
Continued as Merchant (Broker). |
10 |
54 |
Make an unexpected connection outside Leslie Fuller's normal circles. Gain a Contact. |
10 |
55 |
Promoted to Merchant (Broker) rank 4. |
11 |
55 |
Continued as Merchant (Broker). |
11 |
58 |
A good deal ensures Leslie Fuller is living the high life for a few years. |
11 |
59 |
Forced to muster out. |