Retired Lay Person Lester Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 61 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 2 (-2)111592
Frail frame, Delegates authority, Always has a raspy breath
 
Skills
Athletics 0
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 2
Flyer (Rotor) 1
Gambler 1
Gun Combat (Energy) 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Medic 2
Melee (Blade) 1
Persuade 1
Pilot (Small Craft) 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 2
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Rogue Thief 12
Citizen Worker 12
Scout Courier 03
Believer Mainstream Believer Lay Person03
 
EducationGraduated
University Honors
 
Name Type Affinity Enmity Power Influence Species
Melvina Evans Ally 5 0 5 3 Irhadre (F/33)
Lonnie Pandy Enemy 0 4 1 6 Irhadre (M/83)
Lonnie Pandy is out of contact doing something interesting but not suspicious.
Gustav Sutton Enemy 0 2 1 5 Humaniti (M/48)
Gustav Sutton’s relationships have begun to affect the character.
Amy Mendoza Enemy 0 2 1 0 Irhadre (F/83)
Elsie Damyon Contact 2 1 1 0 Geonee (F/43)
Salvatore Rodriquez Enemy 0 3 1 0 Florian (M/47)
Valentine Morris Enemy 0 4 1 1 Irhadre (M/67)
Leonard Odonaghue Enemy 0 2 5 3 Irhadre (M/24)
Randy Rhodes Enemy 0 5 2 0 Irhadre (M/50)
Jeremiah McLusky Enemy 0 3 1 1 Zaris (M/94)
Ludie Hale Enemy 0 3 5 1 Cassilldan (F/46)
Hulda Garrett Rival 0 3 3 5 Irhadre (F/19)
 
Term Age History
1 18 Became a Rogue (Thief).
1 21 Gained a contact.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Voluntarily left Thief
2 22 Entered University.
2 24 Become leader in social movement.
2 24 Gain an Ally and an Enemy.
2 26 Graduated with honors.
3 26 Continued as Rogue (Thief).
3 30 Involved in a gambling ring.
3 30 Forced to muster out.
4 30 Became a Citizen (Worker).
4 31 Lester Sims gain experience in a technical field as a computer operator or surveyor.
4 34 Promoted to Citizen (Worker) rank 1.
5 34 Continued as Citizen (Worker).
5 36 Life ruined by a criminal gang. Gain the gang as an Enemy
6 36 Became a Scout (Courier).
6 40 Lester Sims's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lester Sims fail to help. Gain an Enemy.
6 40 Lester Sims's ship is damaged, and Lester Sims have to hitch-hike Lester Sims's way back across the stars to the nearest scout base.
6 40 Gain 1 Contacts. Gain 2 Enemies.
7 40 Continued as Scout (Courier).
7 41 When dealing with an alien race, Lester Sims botch an opportunity to gather extra intelligence about them.
7 41 Psychologically damaged by Lester Sims's time in the scouts.
8 44 Continued as Scout (Courier).
8 45 Spend several years jumping from world to world in Lester Sims's scout ship.
9 48 Aging Crisis. Owe 20,000 for medical bills.
9 48 Retired at age 48.
9 48 Voluntarily left Courier
9 48 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 52 Lester Sims retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 52 Continued as Believer (Mainstream Believer).
10 53 Lester Sims is chosen to represent Lester Sims's faith in a vid show or other highly public forum.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Continued as Believer (Mainstream Believer).
11 60 Lester Sims refused an offer of inducements to betray Lester Sims's faith. Gain 4 enemies.
12 60 Aging Crisis. Owe 10,000 for medical bills.
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