Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Win a prestigious prize for Louis Kuhn's work. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Contact with Government. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Drafted into Law Enforcement |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
An investigation takes on a dangerous turn. |
6 |
38 |
Voluntarily left Law Enforcement |
6 |
38 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
41 |
Gained a contact. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
45 |
Make a breakthrough in Louis Kuhn's field. |
8 |
46 |
Continued as Scholar (Field Researcher). |
8 |
47 |
An expedition or voyage goes wrong, leaving Louis Kuhn stranded in the wilderness. |
9 |
47 |
Failed to qualify for Merchant Academy. |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Returned to Agent (Law Enforcement). |
9 |
51 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
51 |
Switched to Drifter (Scavenger). |
10 |
55 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
56 |
Louis Kuhn do not know what happened to Louis Kuhn. There is a gap in Louis Kuhn's memory. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |